AnthonyAlmanza
I am a software engineer with a passion for games, technology, and problem-solving.
About me
My interest in software development began when I was younger, creating simple scripts for an MMO. This passion for programming led me to develop mods for my favorite games, which ultimately inspired me to pursue a degree in Computer Science.
After graduating from college, I eagerly embarked on my career as a software engineer. What started as a hobby, writing scripts to automate in-game actions, has evolved into a fulfilling professional journey. Today, I am a full-stack developer, leveraging my skills to create comprehensive and efficient software solutions.
Skills
I'm always excited to learn about new technologies to add to my skill-set. Throughout my career I've had the opportunity to use some fun technologies to accomplish my goals. These ranging from front-end frameworks to back-end technologies, and all the tooling in-between.
Here are a few of the technologies I've been working with recently:
Work History
Software Engineer - Microsoft (March 2022 - March 2024)
- Worked on a multiplatform Unity application compatible with Meta Quest, Windows, and WebGL.
- Focused on automation of testing and optimization processes, utilizing PowerShell and Azure Pipelines.
Software Engineer - Fisher Investments (July 2021 - March 2022)
- Built multiple back-end services in .NET utilizing RabbitMQ to automate various tasks.
- Created deployment plans for back-end services using TeamCity and Octopus Deploy.
Software Engineer - Charles Schwab (July 2018 - July 2021)
- Worked with a variety languages to create a full end to end application utilizing multiple RESTful web services built in C#/.NET, and Angular for the front-end application.
- Worked cross-functionally with multiple teams in order to create a great user experience for the application.
- Utilized test-driven development and behavior-driven development in order to help facilitate code quality and maintainability.